The Last Garden

I grow plants for many reasons: to please my eye or to please my soul, to challenge the elements or to challenge my patience, for novelty or for nostalgia, but mostly for the joy in seeing them grow. – David Hobson

Many thanks to Luke Alexander for this week’s inspiration artwork! You can find him on instagram: www.instagram.com/luke.alexandr

Planeswalker Genie

Everyone has heard of the gatekeeper, but no-one is clear on the details. That is until you stumble across the gate: an empty brick archway, and next to it, a man. He proffers a bottle, filled with clear liquid, and through it he looks upon the gate. With a flourish, the image transforms, and you see through the gate, a plane of fire. The gatekeeper transforms, revealing a visage of billowing fire. And with another flourish, the gate and its keeper transform again, this time to pure air. Twice more through earth and water, before the gatekeeper asks “Which gate would you have?” “It’s been so long since anyone came back."

The Last Garden

Cult idea. In the distant year 2040, nucellar war and bush fires have ravaged QLD, now all that’s left are the last bastions and the wasteland. The bastions survived by using the world's foremost weather tech to create their own biodomes to escape the oncoming nucellar winter. Thing is, these babies aren’t meant to last, in recent years they have been going haywire, thunder, sandstorms, bushfires, and tidal waves. In the center of it all, your racers. Selected by the big boss to compete, your players will create their own vehicles and do battle for the last garden in existence, against other tribes and a secret cult that wants to obtain the garden for themselves. Buckle up.

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